Made this up as I go as a practice project, I don’t have much experience with Blender other than trying to make sloppy PMX to FBX conversions. I have many 2D gun sprites I have drawn out for mods of a game, 3D modeling is something I would love to get better at. I have many ideas to try making my own game, yet I may possibly just hire someone to try creating models for me instead.
Tried brainstorming some random idea for a .17HMR PDW, large magazine capacity, Open-Bolt (W.i.P) like a Tec-9, Unecessarily Fast Full-Auto fire mechanism only, Sensitive Hair Trigger, Fixed Sights, Laser Sight (W.i.P) Not sure what to call the barrel design. If I were to try & test this out in Godot 4.1, maybe I’ll have it set for more of a Hip-fire gun where the user holds on to the magazine with their off-hand to try controlling the the bullet grouping & bits of recoil. If .17HMR even has much.
I don’t plan on releasing this model for download, unless I get better at modeling to update this later on.
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