Triangles: 760.4k
Vertices: 383.6k
More model informationWith the skills learnt over the past few months I really wanted to push my knowledge and branch out into bigger models. It was a struggle but the finished renders are some of my best work. Took around 3 days to model and a day to texture. The next challenge will be learning how to bake high polly textures onto low polly models to hopefully save on the render times. Modelled in Maya, textured and rendered in Substance Painter. As a student any tips, criticism and comments on improvement would be really appreciated.
Comments