Triangles: 24.2k
Vertices: 13.9k
More model informationABOUT
This 3D Model was based off a 1951 Chevy Truck with a wooden flatbed for the rear. The model itself was modeled, UV’d, surfaced, lit, and rendered in Autodesk Maya 2018 with shaders intended for Arnold. All texturing and normals were done in Photoshop CC.
A BIT ABOUT THE PROCESS
Due to Sketchfab having its own personalized viewport system (shaders, lighting, etc) you will not be able to view my Maya setup here online. I will soon be uploading the Maya process with pictures on my website as well for you all to see, and posting a link here upon completion.
SPECIAL THANKS
Thank you to…
- PALAT on smcars.net, and the site itself, for offering free to use car blue-prints
- Pxhere.com for being such an incredible CC0 Public Domain site. My textures came from photos off here
- HDRmaps.com for allowing me to use your free HDRI’s for personal use
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