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360 to 3D - Improving Ghosting Problem 3D Model
Continuing work on my software to convert a single 360 panorama into a 3D model for VR. I have made significant improvements in getting rid of the “ghosting” problem where you would see double of all the furniture, one of the real furniture and then a ghost version on the walls and the floor. If this interests you, follow us on facebook: https://www.facebook.com/walkboutworlds
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