Triangles: 191.2k
Vertices: 99.6k
More model informationThis is high-polyish vehicle, and I went with a stylized look. Car was first modeled in Blender, then partly textured in Substance, the rest utilizes mesh materials. Credit is not required, but very appreciated.
Carbon Fiber 2048x2048 = basecolor, metallic, roughness, normal. Intercooler 2048x2048 = normal. Lights 2048x2048 = basecolor, normal. Wheel 2048x2048 = basecolor, metallic, roughness, normal. If you’d like to support my work, you can donate here : https://www.buymeacoffee.com/medouartassi
CC AttributionCreative Commons Attribution
May 26th 2023
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