Triangles: 162.7k
Vertices: 81.4k
More model informationThis Human Skull model was created by the process of 3D Scanning. I used the Artec Space Spider to scan each part of the skull individually and later combined and optimized each piece in Pixologic ZBrush.
Parts Scanned: Calvarium, Cranium, Mandible Software Used: Artec Studios, Pixologic ZBrush
© 2021 Brandon Holt MSMI, CMI, St. George’s University
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