Triangles: 5.8M
Vertices: 2.9M
More model informationhopeless creature formed from a mass of barbed wire. It is possible to delete the bundle of barbed wire and be left with a full character. A high amount of barbs is achieved through instancing (in the .blend) and the wire itself is uv-unwrapped so that one shell is equal to one twist. • The .fbx is UV unwrapped to fit a tileable bloody-metal texture (included). •The .blend Down to 451,084 verts because the individual barbs are instanced to save memory. (see image below). Includes a procedural material and simple lighting/camera setup.
CC AttributionCreative Commons Attribution
Oct 8th 2020
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