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This model is design as a video game asset with great attention for story telling and optimisation. It was test in a neutral environment for the Unreal Engine 4 and Unity. If you encounter some issues, report them, thank you.
Lights can be bake for this object in UE4 and Unity. UV channel 0 is dedicated to textures and UV channel 1 is made for the lighmap.
FBX / OBJ / Blend