Triangles: 23.2k
Vertices: 12.2k
More model informationSchool project. Simple diorama, based an assignment to create 1: a character, 2: a vehicle, and 3: a composition. Exported through Unity, a process which unfortunately excluded the particle systems I had made for the scene.
If I were to change anything about the finished product, I’d probably add a skybox with a lot more saturation. I’d also add a spotlight with some fogginess, not sure how to do that.
Programs used;
Concept art: Krita
Models: Maya
Textures: Substance Painter, Krita
Composition: Unity
oink 🐽
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