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Diorama I made for the final assignment of the course Digital Sculpting. We were asked to make a small scene with at least 5 different assets representing a camp where an adventurer finds a moment of rest. Since I absolutely adore Bloodborne, as it is still my favourite game till this day, I made my scene in the game’s theme. I recreated the workshop, located in the Hunter’s Dream, where a Hunter can repair or upgrade their arsenal and take a moment to sit down from the never ending, relentless Hunt in the waking world.
I made my blockout in 3DS Max and proceeded to sculpt details and complex parts in ZBrush. I finalised the project by making my textures in Substance Painter. Loved making the project. I am looking forward to making similar stuff within the same workflow in the near future.
Hope you enjoy! Feedback is always more than welcome.