Triangles: 24.5k
Vertices: 12.6k
More model informationA good reference or gameobject to a computer game.
Properly de-light with Unity3d (use left Alt + right mouse button to change light position).
4k difuse map, normal map, concavity map, ambient occlusion map…
Photogrammetry from 99 photos.
CC AttributionCreative Commons Attribution
May 21st 2018
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