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A Simple Axe 3D Model
A simple axe I’ve decided to make in order to practise my PBR workflow, as well as improve my Substance Painter skills. The point was to make a very simple object but work on it as thoroughly as possible from A to Z. Still some ways to go, but I am glad to have the opportunity to learn! I’ve worked in 3dsMax for the low poly, then transfered a turbosmoothed version of the axe to Zbrush to sculpt some details; and finally finishing up with Substance Painter for the texturing.