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It was the best of times, it was the worst of times. These two hydrants were originally high poly photoscans by Sketchfab team member James. I downloaded them and used xNormals + Blender to make low poly versions of them and bake the textures/details from the photoscans down to them. I figured I’d use my newfound indirect lighting tricks to combine these two into a new scene using Quixel assets, as I am wanting to generally clean up my Sketchfab models/improve them