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This Building, located in Leipzig, Germany, was a challenge! Not only was it bigger than anything else that I scanned so far - it also had a complex shape with really long sides and a yard that was really hard to capture. I scanned the building with a Mavic 2 Pro using DroneHarmony for a custom flight path. I then used RealityCapture to compute a 150 Million and a 550K Poly Version and then moved the Detail from High to Low via Normal Maps. Finally I computed roughness and metalness maps via ShaderMap4.
The Model contains 1 550K Poly FBX, 36 4K and 8 8K Textures.