Triangles: 1.2M
Vertices: 640.7k
More model informationAll models and textures are photogrammetry-based, scanned by my own. The helicopter has been scanned a year ago for other contest using Zephyr, but I’ve reconstructed it from scratch in Reality Capture. I modeled the tree inside SpeedTree modeler. Ivy is made using plugin inside 3dsMax. Foliage, ground, concrete surface, bark - everything is done using Reality Capture (PPI), Substance Painter, Photoshop, 3ds Max.
Nov 29th 2021
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