Triangles: 461.6k
Vertices: 150.3k
More model informationAbrams tank modeled and UVs laid out with Autodesk Maya. Created high poly and low poly versions. Used XNormal to create normal maps. Used dDo for creation of final diffuse maps, normal maps, and specular maps.
I’m looking into tutoring on Wyzant, so if you’re interested in learning hard surface modeling with Maya look me up here: https://www.wyzant.com/refer/tutor/89634011?utm_source=TREF&utm_campaign=GI&utm_content=TProfile&utm_medium=link You will need acess to the software as I teach online. You can get a free, 30 day trial of Maya from Autodesk or if you’re a student you can apply for a student account and get access to a free copy. Indipendant artists can also get an indie lisence for a much cheaper rate.
Now available on
Get it on Fab
Comments