Triangles: 28.2k
Vertices: 14.3k
More model informationA submission for the Absolver Mask Design contest.
One of the reasons I chose to create a mask like this is so that I can exercise things I’m not good at. Such as Harsurface modelling and baking pbr maps involving hard edges. Substance Painter was also one of my weaker areas and throughout this project I felt that I have gained alot of new knowledge that I can now use for future projects.
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