Triangles: 2.9k
Vertices: 1.5k
More model informationI modeled this dress in Maya and added detail in Zbrush. I brought the model back into Maya after finishing my detail so I could retoplogize my mesh and UV it. I then brought my high and low res models into Substance Painter and baked my textures so my high res would show up on my lower poly model. I added a fill layer with my color and downloaded different cloth materials to use for detail in my textures.
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