Triangles: 12.2k
Vertices: 6.5k
More model informationAlmost dropped this project back in December but decided to continue and finish it. There’s a good deal that I learn from doing this especially in the rigging process via blender and using a lazy unwrapping method to create a gradient like texture. Additionally, since it’s fully rigged I might use this for animation in the future.
Hours Taken: Modelling: 6-7 hours rough estimate Texturing: 2 hours mainly figuring out the right colours Rigging: 1 hour
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