Triangles: 1.8M
Vertices: 900k
More model informationProcess steps :
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Simple Sphere Mesh
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Tesselation Shader with my soft NoodlesPlate
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Extracted from gpu with Transform Feedback (vertex pos, vertex normals, vertex color) with NoodlesPlate
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Cleaned with MeshLab
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Rendered in Sketchfab
CC AttributionCreative Commons Attribution
Jan 15th 2020
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