Triangles: 13.1k
Vertices: 7k
More model informationThis alien took two days to make. I used it as a way practice making more relistic skin than my previous models. Here, I used an inverted Voronoi texture as a displacement map to get the bumps on the skin. Although it isn’t anywhere near perfection, it’s still an improvement from my previous work.
This alien is supposed to be a technician for a large company. It was selected for this job because of its flexible articulations. Its eyes are implants that are clearer than the ones it was born with, and it’s digestive tract has been moddified to connect to a machine that feeds it regularly.
Here is the picture I used to make the model:
Modeled, rigged, and baked in Blender. Textured (eyes) in Inkscape.
CC AttributionCreative Commons Attribution
Jul 7th 2018
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