Triangles: 41.3k
Vertices: 20.7k
More model informationThis is just a very quick test to see if I could make a helmet, if i could do it over again id focus on topology more and be less lazy. my texturing software loves to spit out polygons instead of quads if i forget to unwrap so sorry about that. use this for whatever youd like B) (just not AI/NFT related stuff)
not my best work but hey! for my first helmet its pretty neat id say
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