• Explore
      Highlights
    • Popular
    • Staff picks
    • Downloadable
    • Collections
    • Blog
    • Community members
    • Sketchfab Masters
    Browse by category
    • Animals & Pets
    • Architecture
    • Art & Abstract
    • Cars & Vehicles
    • Characters & Creatures
    • Cultural Heritage & History
    • Electronics & Gadgets
    • Fashion & Style
    • Food & Drink
    • Furniture & Home
    • Music
    • Nature & Plants
    • News & Politics
    • People
    • Places & Travel
    • Science & Technology
    • Sports & Fitness
    • Weapons & Military
  • For business
    Sketchfab for Teams
    Augmented Reality
    3D Viewer
    3D eCommerce
    3D Configurators
    Find a Partner
    Pricing
    Customer Stories
  • Buy 3D Models
      Highlights
    • Best selling
    • Animated
    • PBR
    • Low poly
    • High poly
    • 3D Printable
    • 3D Scan
    Browse by category
    • Animals & Pets
    • Architecture
    • Art & Abstract
    • Cars & Vehicles
    • Characters & Creatures
    • Cultural Heritage & History
    • Electronics & Gadgets
    • Fashion & Style
    • Food & Drink
    • Furniture & Home
    • Music
    • Nature & Plants
    • News & Politics
    • People
    • Places & Travel
    • Science & Technology
    • Sports & Fitness
    • Weapons & Military
/
Cancel
loginSign UpUpload

Amano's Geisha
3D Model

Avatar of andrearosini
Andrea Rosini
272
272 Views
3Like
Report
Triangles: 178.6k
Vertices: 119.6k
More model information

This character model is based on a concept by Yoshitaka Amano, of whom I recently visited the exhibition “Amano’s World”. I made the base mesh in Character Creator 4, imported it in Zbrush to customize it, and then re-imported it in the program, allowing me to have optimised UVs and RIG. I made the hair strands in Maya using the plugin GS Curve, which allowed me to keep the polycount much lower than if I had used XGen exlusively. Instead, I used X-Gen in the final stages, allowing me to create hair strands for LOD0. The base body is 60385k faces, the hairs on the head are 39261 faces (19711 if excluding xgen strands). I created the textures baking a high poly made in Zbrush and added photogrammetric skin details using Wrap 2024, baked them in Marmoset 5, and textured in Substance Painter. The clothing was created in Zbrush, Maya, Substance Painter and Marvelous Designer.

Published 7 months ago
Apr 29th 2025
  • Characters & creatures 3D Models
  • finalfantasy
  • woman
  • cc-character
  • character
  • game
  • sci-fi
  • animation
  • animated
  • fantasy
  • rigged

Comments

You must log in to comment.
enterprise
  • Enterprise Solutions
  • 3D Configurators
  • 3D eCommerce
  • 3D Viewer
  • 3D Advertising
  • Sketchfab for Teams
  • Customer Stories
  • Pricing
ecosystem
  • Exporters
  • Importers
  • Developers & API
  • Augmented Reality
  • Virtual Reality
store
  • Buy 3D models
  • Become a Seller on Fab
  • Free 3D Models
community
  • Explore
  • Help Center
  • Education
  • Museums
  • Blog
  • Sketchfab Masters
about
  • Company
  • Careers
  • Press Kit
  • Features
  • Contact us
© 2025, Sketchfab, Inc. All rights reserved.
Terms of usePrivacy policySitemap