Triangles: 800
Vertices: 1.6k
More model information[UPDATED] An experimental 3ds max rig i’ve made to allow brief segments of video :) this is done using keyframed plane positions, using 1 material and 1 map assigned to 400 planes. That texture is a 20x20 sprite sheet made using free Texture Packer… so the video can be easily changed for another by converting a video to an image sequence, then convert the image sequence to a sprite sheet using something like texture packer.
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