Triangles: 62.3k
Vertices: 32.3k
More model informationThis is an old model I some time ago. This was actually what got me into the idea of creating Piranha, the fishcrusher (https://skfb.ly/KzGQ).
As I was learning a bunch of stuff at the time, I just wanted to focus on the concept without giving a lot of work on the texturing so I decided to go for some really flat shaders with some minor details.
Made with Maya and Mudbox
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