Open with QR Code
Scan this code to open the model on your device, then, tap on the AR icon
Or, open this link with your mobile:
Loading 3D model
Connection error. Please try again.
Sorry, the model can't be displayed.
Please check out our FAQ to learn how to fix this issue.
It looks like your browser or this site is blocking some scripts or cookies necessary to properly display the viewer.
Or visit the Help Center for more information:
This model is actually made from a simple picture of Mona Lisa baked to a plane’s vertex colors.
The placement of the 1000 particles (too big, and not diverse enough YET) is purely procedural: for a subsample of points on the plane, I automagically extract the vertex colors, and select the “closest” lowpoly asset in HSV color space. The metric I used is a simple metric based on hsv values, but I’ll try to tweak it to maybe stay closer to the hue information… The winning asset for every point is then positionned in 2D at the corresponding position.
A bit of randomizing magic gave the final touch, and I overdid the post-processing (bloom, dithering, strong color correction), so the scene might be slow (but funky)!
Sorry, a bug seems to make the scene un-downloadable :(