Triangles: 7.6k
Vertices: 4.1k
More model informationHey guys! Figured I’d do something really different and try my hand at hard surface modeling with Zbrush. Not really too satisfied with the result, and there’s definitely a lot of things I could’ve done better with this in terms of utilizing texture space a little bit better, and how pieces connect with one another a little bit better, but I ended up having a lot of baking problems in Substance Painter that took me longer than I’d like to admit to sort out. Somewhere down the line I’ll definitely make an Ark Tek Axe and bundle it in a mod for the game, but until then I’ll be working on more Norse/Old stuff!
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