Triangles: 519.7k
Vertices: 366.3k
More model informationDWVR Final Boss.
The mesh has customizable materials.
The included textures are: default, rgba masks, scratches and smudge. Based on PBR.
Lods: 0 -> 11k, 1 -> 5.5k, 2 -> 3.3k Tri. 4k textures.
Development
Concept art and touch-ups: Photoshop
Sculpting: ZBrush
Texturing: Substance Painter
Modelling, hard surface and Set Up: 3DS Max
Other assets
Dron Lods: 0 -> 14k, 1 -> 7k, 2 -> 4k Tri. 2048 textures. It has default textures, rgba masks, scratches and smudge. Based on PBR.
Sword 18k Tri. 2048 textures. VR Ready. It has a second material to apply an especific shader into the engine.
Scene Modular pieces with different 4k texture sets.
All assets has been developed at the same way.
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