Triangles: 758
Vertices: 386
More model informationHi mates I hope you are fine =). That model again was a pretty challange for me because of that transparent feathers. Firstly I sculpted that model in zbrush with 3d feathers then I retopo it in blender after that I baked maps in substance painter later I baked only normal map as a transparent background then I imported that image to photoshop and created that opacity map in photoshop. I think I made a great job I am really happy about it =)
CC AttributionCreative Commons Attribution
Nov 8th 2020
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