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The LOCKDOWN is already over and it made me lazy like my dog who spend his most of the time sleeping.....LOL!..... Somehow i managed to get back to the work and finally ended this model. I took the concept of Artificial Arm from “Sekiro Shadows DIE Twice” (excluding stage and hologram effect). For modeling i started with the base mesh blocking in maya and then detailed the model in zbrush, after completing modeling and detailing i used substance painter for final texturing output.