Triangles: 16.5k
Vertices: 8.3k
More model informationSometimes mistakes pay off. In this case, a simple height slip gave me the idea to create torso grooves and scars. Detailing is focused on the back for player viewing purposes.
Textured using Substance Painter.
The concept for this character is property of Arthur Gimaldinov and BitGem https://drawcrowd.com/projects/6ef67e16cdeeab466ac8038f200ffcca413fa579
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