Triangles: 105.2k
Vertices: 54k
More model informationA project I did for second year 3D Hard surface modelling at university
This is the first time I have made a car, and using modelling workflows commonly used in the industry for this type of project
Modelled in 3dsMax with a 100k polygon budget
2x 4k textures for exterior bodywork and interior
2k texture for glass elements
512 x 256 texture for Tyres
Textures made in substance 3d painter
Renders done in Unreal engine
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