Triangles: 48.3k
Vertices: 26.1k
More model informationCreated using Maya, Substance Painter, and Photoshop
The goal of this project was to create a diorama that contains models that are optimized for video games. I learned a lot about optimizing UV maps, topology, and how to reduce the amount of polygons within a model without sacrificing the visual quality. I really enjoyed every moment I created this piece.
CC AttributionCreative Commons Attribution
May 27th 2019
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