Triangles: 58.4k
Vertices: 29.8k
More model informationThis month I am working on a character with a full outfit. I am focusing on creating a high-res sculpt of a concept art that I will link below. In zbrush, I created the body and the clothes and will work on the hair next. I will finish off the character in maya by creating a game-res and then uv it to prepare it for texturing in substance painter. My entire process will also be on artstation which I shall also link below.
https://www.instagram.com/p/BvqJA1SF2vB/?utm_source=ig_web_copy_link https://www.artstation.com/artwork/yb1RLJ
May 25th 2020
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