Triangles: 4.4k
Vertices: 4.5k
More model informationUpdates: Just finished cleaning up the edgeflow in the face before subdividing.
Quite a leap in progress. totally forgot to update with additions. just need to fix the hair and we’re done here. it can be unwrapped and textured. I have a few rusted metal and various other textures ready to use for that when the time comes.
Applied some textures after unwrapping. As a sidenote, I am very very bad at UV unwrapping and texturing…
Finished the other details. Added some material temporarily while I unwrap.
Redid the unwrapping and added a very simple diffuse.
Dec 25th 2015
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