Triangles: 109.1k
Vertices: 55k
More model informationFinally done! One of the best antagonists from TV, Azula from Avatar: The Last Airbender (and in my opinion, the true main big bad of the series)
Feeling quite happy with how the model and renders turned out. I really pushed myself to get the whole body modeled and retopologize cleanly. I started by sculpting almost everything in ZBrush and retopologizing in Maya as I went.
Textures done in Substance Painter. Rendered with Arnold
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