Triangles: 1.2M
Vertices: 682.1k
More model informationLook dev of a side project I had been working at. Handpainted diffuse textures over medium poly. Lighting maps baked all around, no shader or normal map use . Tank’s geometry have been tweaked by editing surface custom normals for game engine use.
More material of it in Artstation https://www.artstation.com/artwork/493Ddq
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