Triangles: 405.1k
Vertices: 101.3k
More model information**Reupload for smooth polygons
Our third project in my Principles of Game Desing class! I went through quite a few ideas but settled doing a highchair (which is super similar to the one I had as a baby.) I’m a fan of contrasting colors, especially blue and orange, and playing with the lighting in this was fun. A lot of this model is floating geometry, and the back pieces took the longest. They started as cylinders, that I flattened part of, pulled edges to make them even flatter, then beveled the outmost edges to keep the thickness.
CC AttributionCreative Commons Attribution
Oct 8th 2019
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