Backrooms_Level_0_Canon_just_like_Kanye_Pixel3D Model
In Kanye Pixel’s understanding, the backrooms are a place located under the textures of reality, representing one endless layered pie of non-Euclidean space consisting of different levels of a procedurally generated world of unused and cut-out content. Things that either didn’t fit or weren’t good enough to create them. A clipping for the real world. For example, first there are 100 meters of the zero level of the room ends, and then there are 100 meters of the fifth level, and so on indefinitely…
And according to the original canon, the only difference is that these are infinitely monotonous spaces, for example, if this is level 0, then there are only yellow carpets, only yellow wallpaper, only fluorescent lamps and only white tiles on the ceiling, and occasionally deviations in the form of some locations, or transitions to other levels.
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