Triangles: 9.8k
Vertices: 5k
More model informationBalaclava
Features
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PBR 4096 x 4096 textures for Unity, Unreal and Vray
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Polycount for clothing is: [4895 faces - 9785 tris - 4963 verts]
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System unit is cm for Maya
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Real world scale
Textures
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General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] _ .png 4096 x 4096_
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UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] _ .png 4096 x 4096_
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Unity [AlbedoTransparency-MetallicSmoothness-Normal] _ .png 4096 x 4096_
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Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] _ .png 4096 x 4096_
Files
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Maya file [Balaclava.mb]
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zBrush file [Balaclava_high.zpr] scene with high poly model
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Substance Painter file [Balaclava_sp.spp] scene with building the textures
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Marmoset Toolbag file [Balaclava.tbscene] render scene
Balaclava in .obj .fbx .dae formats
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