Triangles: 2.1k
Vertices: 1.1k
More model informationI chose to create a game-ready asset from a sculpt I’d previously done for a diorama scene when I was learning how to use ZBrush. Textured in Substance Painter.
Shield design created for my Dungeons and Dragons character, a Tiefling Palaldin named Balor. Full post: https://www.artstation.com/artwork/X1eVED
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