Triangles: 1.6k
Vertices: 792
More model informationSculpting in zbrush, retopo and unrwapping in 3d-coat, baking and texturing in substance painter.
The pattern in the cloth was stock, but everything else was made by me.
I’m not very satisfied with the normals and the fault was my sculpt that wasn’t very smooth in some parts, but I’m learning.
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