Triangles: 1
Vertices: 4
More model informationAgain an simple experiment I’ve been working on the last few days. Modeled the tiles in Blender and used a High-Poly-Model to bake maps to the 1-face-low-poly via Substance Painter. It was so much fun seeing it all come together and work like I was expecting it to. Looking foreward to do more exercise on that.
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