Triangles: 26k
Vertices: 13.7k
More model informationFirst character project in my second year of university, based on Batou from Ghost in the Shell. The design was inspired by the anime and the movie, but it’s my own interpretation as well.
Learnt a lot from this process. The aim was to create an engine-ready character from start to finish, which I succeded in.
This project taught me a lot about new software like Marvellous Designer, Z-Brush, and Substance, as well as fundamental theory of character design. I am overall really pleased with the result!
Tri Count: 25989 Three 2K textures and 4 1K textures: 1 4K Texture Space
2 comments