Triangles: 5.8k
Vertices: 3k
More model informationThis is the final version of the Knight I UV’d and textured after following the 3ds Max UV Mapping Fundamentals course on PluralSight.
I did not make the base model for this, but I made the UV maps, and the materials. The texturing was done in Substance Painter. Several variants were made before I decided on this final version. Blood was added for extra detail.
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