Triangles: 310.8k
Vertices: 149.5k
More model informationWas meant to be for a Sketchfab challenge a long time ago, but lost track of time. So decided to extend it and do a little pack of beach assets instead. Texture is 4k, but none of the assets are relying on that size and are quite tolerant to downsizing, but it’s just to have the source-size. Same thing with the cloth is mostly just to show that it can be used for whatever you need it for, so the high-tri count on the cloth is just to give some examples.
In terms of my own journey here, I did a bit of a more of a deep-dive into Substance Painter which was long overdue.
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