Triangles: 156
Vertices: 146
More model informationModel done for a VR game in Unity - only specular and diffuse was allowed so it was a bit challenge ;)
It may look a bit different because textures and spec maps were done according to environment light and its color. Moreover, due to specific shader and light settings used in the game it was hard to recreate it in 100% with Sketchfab settings.
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