Triangles: 3.4k
Vertices: 1.7k
More model informationUpdate: I re-rigged and gave her simple swimming animation. (This is my first time creating an animation! The original in-game animations were made by Francesco Sala.)
I designed and sculpted Big Mama to be used as a playable character in Hungry Shark World. She’s based off a Dunkleosteus - a prehistoric fish with a bony exoskeleton. Not exactly a shark, but she’s one of the toughest characters in the game!
Concept art and sketches can be found on my Artstation page: https://www.artstation.com/artwork/J8GDz
All characters belong to Future games of London and Ubisoft.
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