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Ever since Bioshock was released in 2007, the underwater city of Rapture has had its hooks in me. I instantly fell in love with the atmosphere, storytelling, game play, art and sound style.
Then Bioshock 2 came with even crazier plot twists, action and wtf-just-happened moments. I still remember the feeling in my gut when I saw Gilbert Alexander in the tank the first time. Holy crap!
This is the Big Sister from Bioshock 2. I had loads of fun modeling this weird and interesting character with her creepy long legs and short torso and unmistakable outfit. Based on some detail renders by Blur studios. The rigged Blender model can be downloaded from Piitas.blog
Originally rendered with LuxCoreRender, modeling in Blender and texturing in Substance Painter
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