Triangles: 76.7k
Vertices: 38.4k
More model informationAs part of preparing exercises for the first years of my studies, I took the time to test one of them. The objective was to bring a 2D concept to life by modeling it entirely in 3D (without taking UVs and textures into account).
I did these binoculars on Maya.
Sep 16th 2023
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